﻿capital = 219

oob = "SOV_1936"

set_research_slots = 3
set_stability = 0.4
set_war_support = 0.2
set_convoys = 100

add_opinion_modifier = { target = JAP modifier = historic_rivalry_modifier }
add_opinion_modifier = { target = FRA modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = USA modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = BLR modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = TUR modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = TUR modifier = historic_rivalry_modifier }
add_opinion_modifier = { target = UKR modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = CAU modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = BAL modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = WGR modifier = great_war_hostility_modifier }
add_opinion_modifier = { target = ENG modifier = great_war_alliance_modifier }
add_opinion_modifier = { target = POL modifier = great_war_alliance_modifier }
add_opinion_modifier = { target = HUN modifier = great_war_alliance_modifier }

# Starting tech
set_technology = {
	infantry_weapons = 1
	tech_recon = 1
	tech_support = 1		
	tech_engineers = 1
	tech_military_police = 1
	tech_mountaineers = 1
	motorised_infantry = 1
	gw_artillery = 1
	gwtank = 1
	basic_light_tank = 1
	basic_heavy_tank = 1
	early_fighter = 1
	early_bomber = 1
	early_submarine = 1
	basic_submarine = 1
	early_destroyer = 1
	early_light_cruiser = 1
	early_heavy_cruiser = 1
	early_battleship = 1
	early_battlecruiser = 1
	transport = 1
	mass_assault = 1
	trade_interdiction = 1
	fuel_silos = 1
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {
		early_submarine = 1
		basic_submarine = 1
		early_destroyer = 1
		early_light_cruiser = 1
		early_heavy_cruiser = 1
		early_battleship = 1
		early_battlecruiser = 1
		transport = 1
	}
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_naval_mines = 1
		submarine_mine_laying = 1
		early_ship_hull_light = 1
		basic_ship_hull_light = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		basic_battery = 1
		basic_light_battery = 1
		basic_torpedo = 1
		basic_depth_charges = 1
		basic_secondary_battery = 1
		mtg_transport = 1
	}
}

create_import = {
	resource = rubber
	factories = 1
	exporter = SIA
}

set_politics = {
	ruling_party = neutrality
	last_election = "1933.7.1"
	election_frequency = 48
	elections_allowed = no
}

set_popularities = {
	democratic = 20
	fascism = 20
	communism = 5
	neutrality = 55
}

if = {
	limit = {
		has_dlc = "Together for Victory"
	}
	set_autonomy = {
		target = TAN
		autonomous_state = autonomy_puppet
		freedom_level = 0.1
	}
	set_autonomy = {
		target = FIN
		autonomous_state = autonomy_dominion
		freedom_level = 0.1
	}
	else = {
		puppet = FIN
		puppet = TAN
	}
}


create_faction = "Russian Bloc"
add_to_faction = SOV
give_military_access = FIN
add_to_faction = FIN
give_military_access = TAN
add_to_faction = TAN

add_ideas = {
	rasputin
	emperor_russia
	deluge_great_war_horrors_idea
	limited_conscription
	novote
	deluge_russia_incompetent_military
}

recruit_character = SOV_anton_denikin
recruit_character = SOV_viktor_chernov
recruit_character = SOV_alexander_iv
recruit_character = SOV_konstantin_rodzaevsky
recruit_character = SOV_rasputin
recruit_character = SOV_alexander_fyodorovich_kerensky
recruit_character = SOV_lavr_kornilov
recruit_character = SOV_piotr_wrangal
recruit_character = SOV_vladimir_kappel
recruit_character = SOV_piotr_nesterov
recruit_character = SOV_andrei_shkuro
recruit_character = SOV_yevgeny_miller
recruit_character = SOV_roman_von_ungernsternberg
recruit_character = SOV_mikhail_dragomirov
recruit_character = SOV_vladimir_sakharov
recruit_character = SOV_mikhail_diterikhs
recruit_character = SOV_nikolai_yudenich
recruit_character = SOV_alexander_kolchak
recruit_character = SOV_stepan_makarov
recruit_character = SOV_alexis_vronsky
recruit_character = SOV_oskar_sablin

### Ship Variants ###

create_equipment_variant = {
	name = "Series II"
	type = submarine_1
	upgrades = {
		ship_reliability_upgrade = 1
		sub_engine_upgrade = 1
		sub_stealth_upgrade = 1
		sub_torpedo_upgrade = 1
	}
	obsolete = yes
}

create_equipment_variant = {
	name = "Series III"
	type = submarine_1
	upgrades = {
		ship_reliability_upgrade = 2
		sub_engine_upgrade = 2
		sub_stealth_upgrade = 2
		sub_torpedo_upgrade = 2
	}
	obsolete = yes
}

create_equipment_variant = {
	name = "Series V"
	type = submarine_2
	upgrades = {
		ship_reliability_upgrade = 1
		sub_engine_upgrade = 1
		sub_stealth_upgrade = 1
		sub_torpedo_upgrade = 1
	}
}

create_equipment_variant = {
	name = "Izyaslav Class"
	type = destroyer_1
	upgrades = {
		ship_torpedo_upgrade = 3
		destroyer_engine_upgrade = 3
		ship_ASW_upgrade = 3
		ship_anti_air_upgrade = 3
	}
}

create_equipment_variant = {
	name = "Imperatritsa Mariya Class"
	type = battleship_1
	upgrades = {
		ship_reliability_upgrade = 2
		ship_engine_upgrade = 2
		ship_armor_upgrade = 2
		ship_gun_upgrade = 2
	}
}

